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		<title>Nikon Rumors Forum &#187; Topic: Requested info about HDR</title>
		<link>http://nikonrumors.com/forum/topic.php?id=1229</link>
		<description>where there’s smoke there’s forum fire</description>
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		<pubDate>Sun, 19 May 2013 07:45:55 +0000</pubDate>
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			<title>jonnyapple on "Requested info about HDR"</title>
			<link>http://nikonrumors.com/forum/topic.php?id=1229#post-20867</link>
			<pubDate>Fri, 01 Jan 2010 01:50:42 +0000</pubDate>
			<dc:creator>jonnyapple</dc:creator>
			<guid isPermaLink="false">20867@http://nikonrumors.com/forum/</guid>
			<description><blockquote><p><cite>soap <a href="http://nikonrumors.com/forum/topic.php?id=1229#post-20858">said</a>:</cite><br />
Really?  I need to look into a free Lightroom plugin for that.<br />
I've taken a good handful of bracketed shots and dumped them in my pile of "to do later" stuff.
</p></blockquote>
<p>Yes, this is exactly what I was trying to say, soap. Thanks for verbalizing (typesetting?) it for me.<br />
I'm home now, and memory served:<br />
<a href="http://www.photographers-toolbox.com/products/lrenfuse.php" rel="nofollow">http://www.photographers-toolbox.com/products/lrenfuse.php</a>
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			<title>soap on "Requested info about HDR"</title>
			<link>http://nikonrumors.com/forum/topic.php?id=1229#post-20858</link>
			<pubDate>Fri, 01 Jan 2010 00:33:08 +0000</pubDate>
			<dc:creator>soap</dc:creator>
			<guid isPermaLink="false">20858@http://nikonrumors.com/forum/</guid>
			<description><p>Really?  I need to look into a free Lightroom plugin for that.<br />
I've taken a good handful of bracketed shots and dumped them in my pile of "to do later" stuff.<br />
Thanks for the tip, jonnyapple, I'll look into that.<br />
and thanks for the walkthrough, SZR, HDR is something I've always wanted to play with.
</p></description>
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			<title>jonnyapple on "Requested info about HDR"</title>
			<link>http://nikonrumors.com/forum/topic.php?id=1229#post-20811</link>
			<pubDate>Thu, 31 Dec 2009 20:28:42 +0000</pubDate>
			<dc:creator>jonnyapple</dc:creator>
			<guid isPermaLink="false">20811@http://nikonrumors.com/forum/</guid>
			<description><p>Welcome to the forum, SZR, and thanks for posting this for me. If I'm in a situation I think would benefit from HDR, I bracket just in case I ever get to the point that I like my HDR merges (not so far). I'll have to try this, but I don't own photomatix. I'm not at home, but I know I have a free lightroom plugin that does something similar (I want to say LR enfuse or something).<br />
Thanks again for the info.
</p></description>
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			<title>pher on "Requested info about HDR"</title>
			<link>http://nikonrumors.com/forum/topic.php?id=1229#post-20776</link>
			<pubDate>Thu, 31 Dec 2009 15:34:06 +0000</pubDate>
			<dc:creator>pher</dc:creator>
			<guid isPermaLink="false">20776@http://nikonrumors.com/forum/</guid>
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			<title>soap on "Requested info about HDR"</title>
			<link>http://nikonrumors.com/forum/topic.php?id=1229#post-20770</link>
			<pubDate>Thu, 31 Dec 2009 14:55:39 +0000</pubDate>
			<dc:creator>soap</dc:creator>
			<guid isPermaLink="false">20770@http://nikonrumors.com/forum/</guid>
			<description><p>Only /normally/ in CMYK colorspace, which we should not be working in, rather converting to prior to printing (if printer needs it).</p>
<p>Please don't take offense at the nitpick.
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			<title>SZRimaging on "Requested info about HDR"</title>
			<link>http://nikonrumors.com/forum/topic.php?id=1229#post-20769</link>
			<pubDate>Thu, 31 Dec 2009 14:54:35 +0000</pubDate>
			<dc:creator>SZRimaging</dc:creator>
			<guid isPermaLink="false">20769@http://nikonrumors.com/forum/</guid>
			<description><blockquote><p><cite>Willis <a href="http://nikonrumors.com/forum/topic.php?id=1229#post-20765">said</a>:</cite><br />
Thanks for the guide SZRimaging. I'm going to have to mentally book mark this post. I've been wanting to get into HDR for a bit, but I don't have bracketing on my my D40, and I don't generally lug around the tripod. Hopefully I'll be able to graduate to my girlfriend's D80 once she upgrades.
</p></blockquote>
<p>5 frame burst with 0, +2, +1, -1, -2 and throw out the +1 and -1. Depending on what software you use, they have become pretty good at lining up hand held shots. I do some of mine that way, opting for the tripod only when using longer exposure times. Or mirror lockup.
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			<title>SZRimaging on "Requested info about HDR"</title>
			<link>http://nikonrumors.com/forum/topic.php?id=1229#post-20767</link>
			<pubDate>Thu, 31 Dec 2009 14:52:26 +0000</pubDate>
			<dc:creator>SZRimaging</dc:creator>
			<guid isPermaLink="false">20767@http://nikonrumors.com/forum/</guid>
			<description><p>soap, thanks for the correction. I am pretty sure in at least 32 bit that there is an intensity (k) value. When I get home I guess I need to g reread the book about that.
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			<title>soap on "Requested info about HDR"</title>
			<link>http://nikonrumors.com/forum/topic.php?id=1229#post-20766</link>
			<pubDate>Thu, 31 Dec 2009 14:48:43 +0000</pubDate>
			<dc:creator>soap</dc:creator>
			<guid isPermaLink="false">20766@http://nikonrumors.com/forum/</guid>
			<description><blockquote><p><cite>SZRimaging <a href="http://nikonrumors.com/forum/topic.php?id=1229#post-20762">said</a>:</cite><br />
First, let me explain the difference between bit depths that some of you don't understand. 8 bit, 16 bit, and 32 bit have nothing to do with dynamic range, per say. What it means is in an 8bit environment you get 8 places to describe what a color is at that specific pixel, so RRGGBBKK. 16 bit allows 16 places to describe the color at that pixel, so RRRRGGGGBBBBKKKK. And 32 bit is 32 spots of information, RRRRRRRRGGGGGGGGBBBBBBBBKKKKKKKK.</p>
</blockquote>
<p>Not to nitpick, but this part is incorrect.<br />
The "places" are the length of the binary number.  An 8-bit number can store the values between 0 and 255.  Three color values @ 8 bit = 16777216 (256^3) possible pixel values. A 9-bit number can store the values between 0 and 511.<br />
Thinking of them as "places" misses the significant issue that each additional bit doubles the total number of possible values, it doesn't just add "one more".</p>
<p>When talking about camera sensors we talk about bits per color channel, not to be confused with the bit-depth of a monitor, which is expressed as the sum of the bit depths of the three channels.  ie a 24 bit monitor supports 8 bit red, 8 big green and 8 bit blue values.  Whereas a 14 bit camera supports 14 red, 14 green, and 14 blue.  (IE - the best LCD can only represent 16,777,216 values whereas your 14 bit RAW can represent 4,398,046,511,104 (in theory))</p>
<p>So there is no "K" (intensity?) value, and in your 8-bit example it would be RRRRRRRR,GGGGGGGG,BBBBBBBB, with each position to the left representing twice the value of its neighbor to the right.</p>
<p>&#60; /nitpick &#62;
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			<title>Willis on "Requested info about HDR"</title>
			<link>http://nikonrumors.com/forum/topic.php?id=1229#post-20765</link>
			<pubDate>Thu, 31 Dec 2009 14:46:24 +0000</pubDate>
			<dc:creator>Willis</dc:creator>
			<guid isPermaLink="false">20765@http://nikonrumors.com/forum/</guid>
			<description><p>Thanks for the guide SZRimaging. I'm going to have to mentally book mark this post. I've been wanting to get into HDR for a bit, but I don't have bracketing on my my D40, and I don't generally lug around the tripod. Hopefully I'll be able to graduate to my girlfriend's D80 once she upgrades.
</p></description>
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		<item>
			<title>SZRimaging on "Requested info about HDR"</title>
			<link>http://nikonrumors.com/forum/topic.php?id=1229#post-20762</link>
			<pubDate>Thu, 31 Dec 2009 14:01:58 +0000</pubDate>
			<dc:creator>SZRimaging</dc:creator>
			<guid isPermaLink="false">20762@http://nikonrumors.com/forum/</guid>
			<description><p>So in the latest D700 thread, you guys asked about what I do for HDR.</p>
<p>First, let me explain the difference between bit depths that some of you don't understand. 8 bit, 16 bit, and 32 bit have nothing to do with dynamic range, per say. What it means is in an 8bit environment you get 8 places to describe what a color is at that specific pixel, so RRGGBBKK. 16 bit allows 16 places to describe the color at that pixel, so RRRRGGGGBBBBKKKK. And 32 bit is 32 spots of information, RRRRRRRRGGGGGGGGBBBBBBBBKKKKKKKK. As you can tell, you get more precise with each spot, meaning you hold a lot more detail about what that pixel actually is. Which means you can then edit in a much more precise way. To be fully honest, I am not 100% sure that it is an even distribution of rgbk as I have listed on there, but you should get the idea.</p>
<p>Now then, on to my method. What I do is first convert a set of images that are +2,0,-2 together. I have found you really don't need more than this for 90% of scenes. Then I save the file as a .hdr (raidience (sp?)). I take that file into photomatix and do a total of three tone mappings to 16 bit space. One with saturation all the way up, strength all the way up, and luminosity set all up or almost all up. I believe there is another adjustment right under this, but I am writing this from memory. Then I make sure that the white point and black point do not, or clip as little as possible. Save the tone mapped file as a 16 bit tiff.</p>
<p>Second tone mapped image take the color saturation and turn it all the way down. Next take the luminosity an set it back to about normal levels. Whatever that missing adjustment that I can't remember also changes here. Basically back to normal levels. Punch up your black and white points so that they clip a bit. You should have a decent looking B&#38;W image in the preview at this point. Save this as another 16 bit tiff.</p>
<p>Now the third tone mapped file. Go into tone compressor and play with the settings until you have a natural looking image that contains pretty much all the information. Save this as a 16 bit tiff.</p>
<p>Open up the third tone mapped image in Photoshop. This is your base image. Now open up the other two, copy all, and paste them as new layers into the first one. Create a layer folder and put the two you just pasted into there. Make sure the B&#38;W one is above the color one. Change the blending mode on the B&#38;W to hard light, soft light, or overlay. Now take the opacity of that folder and turn it down, normal blending mode. Play with it until the right level of overly processed and normal looking is achieved. I range anywhere from 18% to 70%, depending on what I want in the image.</p>
<p>As with any technique, this is the general base. From here you can play with it and alter it to suit your style.</p>
<p>I am not worried about anyone trying to steal the technique, because, it isn't the technique as much as the subject matter that really matters in the photo. Plenty of people know how to process a beautiful image in the darkroom, but the ones that have the most compelling subjects are the ones that make the best photographs.
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