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Weekly Nikon news flash #185

  • Nikon press release: Winning photos from one of the world's most prestigious international photo contests, Nikon Photo Contest International 2010–2011, to be exhibited in Brazil and India.
  • Nikon UK and NME have teamed up for the NME Music Photography Awards with Nikon exhibition at the famous Getty Images Gallery in London.
  • Check Christoph Malin's latest time-lapse video (see his previous guest posts and videos):

Do you remember 1982's "TRON" movie? The plot: A computer programmer (epic: Jeff Bridges) is digitized inside the software world of a mainframe computer, where he interacts with various programs in his attempt to get back out. I loved the light cycle races and strange solar wind ships...

Back in the real word the ISS is in a way one of these solar ships, constantly rotating around us. A tiny white spot, as it can be seen racing over the sky from time to time, when illuminated by the sunset (and sunrise ;).

This Video was achieved by "stacking" image sequences provided by NASA from the Crew at International Space Station (see also http://www.fragileoasis.org/blog/2012/3/on-the-trails-of-stars). These "stacks" create the Star Trails, but furthermore make interesting patterns visible. For example lightning corridors within clouds, but they also show occasional satellite tracks (or Iridium Flashes) as well as meteors - patterns that interrupt the main Star Trails, and thus are immediately visible.

The many oversaturated hot pixels in some of the scenes are the inevitable result of ultrahigh ISO settings the Nikon D3s in ISS-use are pushed to for keeping exposure times short by all means (owed to the dramatic speed the ISS travels). As there are no dark frames or RAW data currently available, hot pixels are not easy to remove.

After the initial stacking, all images have been sequenced with Apple Motion and the Video cut and edited with Final Cut Pro X. Stacking done with StarStaX, get it here.

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  • Funduro

    Nikon #1

    • Funduro

      Sorry, ;-) couldn’t resist.

  • http://Nikonrumors Son Of FE

    I’ll take two of those C1’s -DX or FX!
    How about DX $995
    FX$1600

    You would think Nikon would see the opportunity. But again, most great ideas come from the outside, not from within.

    • Alex

      It might have something to do with the fact that people on the outside just need to come up with drawings or written spec sheets, whereas Nikon needs to actually build a working camera. For instance it takes no effort for me to write Point and Shoot camera with full-frame sensor and built-in 10-500 f/1.2 lens for $1500. Actually building a camera like that is impossible.

      • Michael Leong Qi Jin

        You don’t say?

        • steve

          So how hard was it to create the Nikon 1 ? Because, seriously, if it was more than a weekend, it was wasted.

          They could use the 1″ sensor, and re-design the DX 16-85 or FX 24-120, or 24-85, etc, and build the two together, and they’re most of the way to making something like this guy’s concept.

          It’s not like they’re inventing the wheel. They have everything they need to do this and get it to production. Everything, that is, except the will to do it.

    • Jabs

      Yeah – lol

      Outside often means outside of the realm of possibilities or a Rube Goldberg concept (look that up).
      Outside of reality.
      Outside of functionality.

      Ideas from within usually mean that you have a brain and understand that there is a reason plus a purpose for a design, as this is not Art School.

      ‘Within’ designs usually mean that the person has the talent and the schooling or mental resources to actually make a WORKING design and not a fantasy that resides in their mind only or their own closed world/environment.

      Star Trek = fantasy or outside of reality.

      D4, D800, D800E, D600, V1, J2 = real products designed and built by professionals for real photographers and not for TV, Movie plots or scenarios.

      Madness = within the confines of your own mind or thoughts and devoid of reality.

      Outside = designed for the use of others while taking into account HOW these people actually use a product plus human dexterity needs and limits.

      Outside = the outside is the item that connects to the internals of an object and if you put so much of it outside, then probably there is not much going on inside to begin with both in the item and in the mind of the ‘designer’.

      There is often beauty in simplicity or the logical flow of a design, while complicated items often mean that the person has little commen sense or an ability to group things by function = DENSE and pretentious or incapable of functional and logical thought.

      Living in a Photoshop inspired Dream World = you live inside your own orderly world chained within your computer – LOL

      Whars Pinky and Da Brain when you need ‘em to design a camera fer us???

      • Martijn

        partially true for short term based predictions, like this mock-up.
        but do realize allmost all technologies from star-trek actually came true, and sometimes even more advanced.

        • Cap’n Spock

          Maybe, but not the really impressively ones such as FTL travel, teleportation and the holo deck!

        • Pablo Ricasso

          You need to lay off the warp speed.

    • http://flickr.com/inthemist InTheMist

      I like the concept, but I think the design should be more “classic” like the Nikon SP, with just enough modern curves that it doesn’t contrast too sharply with modern AF-S lenses. DX or FX, I don’t care.

  • Worminator

    Nikon C1

    “The post possible proof you can find that camera design should be left to professionals.”

    • http://flickr.com/inthemist InTheMist

      I was trying to be nice in my post above, but essentially – this design is fug.

      • Worminator

        Setting aside the fact that the C1 concept was most likely drawn up by a bored high school student…

        The design is painstakingly conventional: Take the Canon G1X, add physical dial and buttons for absolutely everything, and lop a wedge off one of the bottom corners to give it that futuristic look.

        Adding insult to injury is that it compares badly in both style and ergonomics with the already extant Fuji X-Pro1…

    • Jabs

      1. Did you look at the Shutter Release Button from the top and it is not even the right most Control. Your poor Index Finger will be sore for sure!
      2. Did you see how you had to reach in front to change the Metering Mode and then be like an octopus to now press the Shutter Button while you somehow choose or change to Spot, Matrix and Center Metering Weighted Modes?
      3. This has to be the worst designed camera that I have ever seen and even worse than some of the horrible rangefinders from the past with tacked on controls later after they hit the market, as far as placement of controls.

      This is what happens when you design things in a frontal perspective in a 2D world looking at a screen and a clear proof as to why Designing went to a 3D world (not Movie 3D) but 3D like Parametrics and AutoCad/Lightwave for example.

  • Jabs

    That awful camera was probably designed for a person with three hands and 18 or more fingers – LOL.

    Maybe you hold the camera with your teeth while changing things and also looking through the viewfinder while the framing zooms too – OUCH! Then you change ISO with your nose and focus by blinking your eye now – lol

    Homer Simpson’s camera design like his infamous car design.

    • dsf

      Stop being such an ingnorant, please. People like you are the cause of all the auto-modes, scene modes and green buttons on taday’s camers. One neeeds to have all his controls at the finger tips, rather than searching them in menus or using the camera in auto mode.

      • Jabs

        @dsf – When you have so many controls available and mounted on the body all over, then where will your fingers go? Now, you have to remember all these separate controls and thus you defeat the very purpose of having them there in the first place.
        Seems like most of us have forgotten that we have five fingers per hand, two eyes and one head. How many fingers plus hands do we need to hold and operate the camera at the same time?

        ‘Franken-camera’ indeed with almost everything displayed and unusable too. Nikon Pro bodies do it best so far, with the needed quick access controls to the left and to the right wherein you don’t do a juggling act betwen your eyes, your fingers and your head as you struggle to photograph a scene with minimal interruption of your concentration on the SUBJECT – lost on this horrendous design with no logics. It is as though the person designed a camera based upon them looking at the camera instead of actually designing it to be used by people who take photographs from behind the camera and need certain controls in certain postions while their eye is fixed at the viewfinder.

        Just look at the Shutter Speed Controls and how complicated they are and then how many of them they are = defeating the very concept of simplifying it to make it easy to use. You just might poke yourself in the eye while trying to change many controls and thus a pointless excercise in wreckless ingenuity or stupidity gone awry. There indeed is a vast difference between an artist and an Industrial designer. One gives us beautiful and impractical things best displayed in a Museum while the other gives us practical and usable gear that gets out of the way and enhances our ability to use it.

        Thus, this is like abstract artwork and not a camera designed to be used!

        • XTAR

          “Now, you have to remember all these separate controls and thus you defeat the very purpose of having them there in the first place.”

          My keyboard has even more buttons, and learning/remembering them is just a matter of hours.

          The amount of controls isn’t the problem I think, because you’ll learn that fairly quickly. But the ergonomics look very bad.

  • babola

    Good God…

    Frankenstein just called, he wants his camera back.

    • Ken Mockwell

      LOL!

      +1

      It reminds me of something that resembles a retired Hummer truck after being passed thru a compactor…:)

      • babola

        It certainly has that ‘army-look’ corners shape and angular finish overall. Very utilitarian looking, the guy that came up with it must have been in the service, ha, ha.

        With all those unnecessary dials and switches it’s likely to alienate potential buyers rather than attract them.

        • Worminator

          I thought it was amusing that the one control I have long thought might be useful as a physical dial – white balance – was not included.

          • Unknown

            On the back side, top left :).

  • Sports

    So THAT was what Nikon Rumors was talking about when they said
    “We will have an interesting summer ahead of us”
    earlier this year.

    • http://nikonrumors.com/ [NR] admin

      Wasn’t the D600 interesting enough?

  • Bernard

    This is not a camera… It’s a nightmare !

    Let’s go back to some serious stuff like the V1 :)

  • http://weweh.com/en/ CRB

    So, two days for the V1.2….errrrr..i mean V2?

    • http://nikonrumors.com/ [NR] admin

      Yes, I think the announcement will b e tomorrow night. New 70-200 f/4 and more Nikon 1 lenses will also be announced.

    • Funduro

      V2 ? Great name an enthusiast compact camera after a WW2 missile. The older English photographers might not appreciate the name.

      • Worminator

        Your memory failing?

        The V1 was also the name of a German flying bomb.

        • Pablo Ricasso

          This is going to be THE BOMB!

  • Jabs
  • Greg

    Needs more buttons.

  • Jabs

    Hey Administrator – Where are the pictures and the specs of the Nikon V2?

  • Rich in Tx

    Love the 24-105 f/1.2 pancake lens.

    Don’t give the guy a hard time. Six years who would have thought we would have a 36mp full frame dslr? Ok maybe 10 yrs ago. Or cameras with wifi and GPS?

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